Résumé

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Tanat Boozayaangool


AR/VR Developer

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Hey there!

My name is Tanat Boozayaangool and I love working with virtual reality, augmented reality, and mixed reality. I enjoy exploring new ways to approach these technologies and seeing what they can achieve.

In addition, I also enjoy gameplay development and game design. I use a lot of Unity and I like blueberries.

Picture of me

Here's what I can do:

Languages

  • C++
  • C#
  • JavaScript
  • Swift
  • Java
  • Python
  • HTML/CSS

Engines & Frameworks

  • Unity
  • OpenGL
  • XNA & MonoGame
  • Vuforia
  • Canvas
  • jQuery

Tools

  • iOS ARKit
  • HoloLens
  • Oculus Rift
  • HTC Vive
  • Leap Motion Sensor

Others

  • Git & GitHub
  • Illustrator
  • Photoshop
  • Maya

Here's what I've done

SanDefense
SanDefense (C#, Unity) - Group

This Global Game Jam '17 submission is a tower defense game where you build sand castles to fight off hermit crabs. After each wave, the ocean would wash up debris, forcing the player to adapt.

Check it out on GitHub!
Fantasy Forest
Fantasy Forest (C#, Unity) - Solo

A simulation which implements Craig Reynold's steering behaviors (such as complex path following and flocking) to create agents acting out a typical scene from an MMORPG forest.

Check it out on GitHub!
Varm
V-Arm (C#, Oculus Rift) - Class Project

A VR anatomy application that aims to help medical students or animation students by facilitating learning through virtual interactions.

Game Jam
Game Jam (C#, Unity) - Group

Made within 24 hours, this is a team-based game in which two players must coordinate to cast the correct spell and navigate the little mage through hordes of eneimes.

Check it out on GitHub!
Virtual Garden
Virtual Garden (JavaScript, Canvas) - Solo

An interactive artwork based inspired from concepts of Gestalt Psychology. This black-and-white garden utilizes perlin noise to create life-like, soothing appearances and behaviors.

Check it out on GitHub!
Blank Canvas
Blank Canvas (C#, MonoGame) - Group

A platformer game where the player must dr>ain color away from the enemy and combine them to solve puzzles and bring color back to this child-like world.

Check it out on GitHub!

Other things about me

Writing

I write bi-weekly articles for Electronic Gaming Federation where I explore the mechanics of Hearthstone and try to give a different perspective to the game. You can view some of my articles here.

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Graphic Design

I really enjoy using Adobe Illustrator, especially when I get money for doing so. You can view some of work through my Bēhance.

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Resdient Advisor

I overlook a bunch of students and help build a positive learning environment for them.

International Ambassador

I attended GDC (Game Developer Conference) 2017 as an International Ambassador! Learn more here.

And much more!

Get in touch with me to learn more!